Package Deals

 

Racial Characteristic Character Base/Maxima

Human
Vulcan
Rigellian
Alpha-Cent.
Cygnan
Andorian
Statistic
Start/Max
Start/Max
Start/Max
Start/Max
Start/Max
Start/Max
Strength 10/20 13/23 18/28 10/20 10/20 10/20
Dexterity 10/20 10/20 10/20 11/21 12/22 10/20
Constitution 10/20 12/22 13/23 10/20 10/20 10/20
Body 10/20 10/20 10/20 10/20 10/20 10/20
Intelligence 10/20 18/28 10/20 10/20 10/20 13/23
Ego 10/20 15/25 10/20 12/22 5/15 10/20
Presence 10/20 7/17 10/20 10/20 10/20 10/20
Comeliness 10/20 10/20 10/20 10/20 10/20 10/20
Physical Def. []/8 []/8 []/8 []/8 []/8 []/8
Energy Def. []/8 []/8 []/8 []/8 []/8 []/8
Speed []/4 []/4 [+0.2]/4.2 [+0.3]/4.3 []/4 []/4
Recovery []/10 []/10 []/10 []/10 []/10 []/10
Endurance []/50 []/50 []/50 []/50 []/50 []/50
Stun []/50 []/50 []/50 []/50 []/50 []/50
Running 6″/10″ 6″/10″ 6″/10″ 6″/10″ 6″/10″ 6″/10″
Swimming 2″/5″ 2″/5″ 2″/5″ 2″/5″ 2″/5″ 2″/5″
Racial Bonuses
None
1 1pt Ego Def (+ego/5)
4 Mind Link**
None
None
10 +2 all TEC skills
6 +2 Per. Rolls 2 +2 Hearing
2 +2 Smell
3 Range Sense
Racial* Disadvantages
None
(15) Psy. Lim: Shows No Emotions
(5) Social Lim: -1 on Pre Skills with non-Vulcans
(10) Phy. Lim: -2 all TEC skills
None
None
(10) Social Lim: -2 to Pre Skills with non-Andorians
Total Cost 0 7 6 6 6 6

 

Notes
*Racial Diadvantages do not count against the character’s total disadvantages.
**Vulcan Mind Link: Any one Mind (15), Touch (-1), Feedback Stun (-1), Broken with being Stunned or KO (-1/2), Full Turn to establish (-1/2).

 

Star Fleet Skills Package

Skill
Cost
Transport Familiarity (TF): Shuttle
1
Weapons Familiarity (WF): Energy Arms
1
WF: Zero Gravity Combat
2
+1 w/ Block, Punch. Kick
3
General Systems Operations
3
Systems Familiarity (SysFam): Transporters
1
SysFam: Field Equipment
1
SysFam: Damage Control
1
Familiarity: First Aid
1
KS: Star Fleet Regulations & Operations
2
Home Culture
0
English
0
Home Language (if any)
0
Total
16
Social Lim: Subject to Orders
-20
-Star Fleet Package do not count against the 150 points for the Character, but is a Bonus 16 points.
-The Social Lim counts against the 75 points in disadvantages, but not against the point limit on the Social Limitation Catagory.
Service Packages do count against the overall point total for the character.

 

With the Exception of Marine Surface Combatant, each Service Division has Marine and Navel personnel.

Service Packages

Command

Total Cost
22
Basics
Skill/Attribute
Cost
+5 Presence 5
Trading 3
+2 KS: Star Fleet Regs. & Ops. 2
Subtotal
10
Ship Officer
Combat Pilot: Helm
3
Transport Familiarity: Fighter
1
+1 General System Operations
2
SysFam: Sensor Systems
1
SysFam: Ship’s Weapons
1
SysFam: Shields 1
Subtotal
12
Field Command
Deduction or Evaluation 3
+9 points on any Presence, Dexterity, or Strength skill, up to a maximum of 5 points each 9
Subtotal
12
Liaison
Oratory 3
Persuasion 3
Evaluation 3
High Society 3
Subtotal
12

 

Surface Combatant (Marine)

Total Cost
23
Basics
Skill/Attribute
Cost
+1 Hand to Hand Cbt. 5
WF: Melee Weapons 2
+1 with Phaser 2
Subtotal
9
Combat Specialist
14 points for one of the following with no single purchace over 5 points for skill levels/ 9 points for marital arts
14
Fast Draw, Resistance, Interrogation, Stealth, Cbt. Sense, Cbt. Skill Levels, WF: Weapons (other than Heavy), Defense Manuver, Range Skill Levels, Martial Arts.
Subtotal
14
Heavy Weapons Specilist
WF: Heavy Weapons 2
+1 Heavy Weapons 3
9 points for one of the following with no single purchace over 5 points for skill levels/ 9 points for marital arts 9
Fast Draw, Resistance, Interrogation, Stealth, Cbt. Sense, Cbt. Skill Levels, WF: Weapons (other than Heavy), Defense Manuver, Range Skill Levels, Martial Arts.
Subtotal
14
Scout
Tracking 3
Stealth 3
8 points for one of the following with no single purchace over 5 points for skill levels/ 8 points for marital arts 8
Shadowing, Climbing, Survival, Resistance, Cbt. Sense, Cbt. Skill Levels, Ranged Skill Levels, Marital Arts.
Subtotal
14

 

Engineering

Total Cost
20
All Service Members
Skill/Attribute
Cost
Electronis 3
Mechanics 3
14 points on any TEC skills, up to 3 points each 14
Subtotal
20

 

Science

Total Cost
20
All Service Member
Skill/Attribute
Cost
SysFam: Sensor Systems 1
+1 General Systems Operations 2
Scientist 3
Scholar 3
Science Skill (SS): Physical or Natural Science 3
8 points KS or SS skills up to 2 points each. 8
Subtotal
20

 

Medical

Total Cost
20
All Service Member
Skill/Attribute
Cost
SysFam: Medical Systems 1
First aid => Paramedic 2
Scientist 3
Scholar 3
Science Skill (SS): Medicine 3
8 points KS or SS skills up to 2 points each. 8
Subtotal
20

 

Psionic Master (Not Used by Bryan)

Total Cost
23
All Service Member
Skill/Attribute
Cost
Psionic Skill Roll (Ego Based) 3
20 points on Psionic College
20
Subtotal
23