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game_systems:pathfinder:rising_knights [2019/11/01 21:39] – [Lore] Andrew Christian | game_systems:pathfinder:rising_knights [2019/11/12 12:39] (current) – [Character Information] Andrew Christian | ||
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You are one of the seekers looking to sign up with Orrin’s latest deal. You have come to the Great Fair in hopes of being one of the few selected. | You are one of the seekers looking to sign up with Orrin’s latest deal. You have come to the Great Fair in hopes of being one of the few selected. | ||
- | SETTING | + | ==== Setting ==== |
Rising Knights starts in Andoran, Birthplace of Freedom (p.42 Inner Sea Guide). Characters should be from the region, but we can look at a backstory. If they are not from Andoran, they should at least believe in the Andoran tenets of freedom and the people having a say in their lives. | Rising Knights starts in Andoran, Birthplace of Freedom (p.42 Inner Sea Guide). Characters should be from the region, but we can look at a backstory. If they are not from Andoran, they should at least believe in the Andoran tenets of freedom and the people having a say in their lives. | ||
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Importance of the PC’s: The PC’s are not total novices, but not yet important. They may be some day increase in importance as they join the ranks of other similar parties in the world. | Importance of the PC’s: The PC’s are not total novices, but not yet important. They may be some day increase in importance as they join the ranks of other similar parties in the world. | ||
- | Campaign Tone: Moderate | + | **Campaign Tone:** Moderate |
- | Morality: Good vs. Bad is mostly clear cut | + | **Morality:** Good vs. Bad is mostly clear cut |
- | Realism :Neutral to Romantic | + | **Realism:** Neutral to Romantic |
- | Outlook: Almost Everything works out | + | **Outlook:** Almost Everything works out |
- | Seriousness: | + | **Seriousness: |
- | Continuity: Mostly Serial, some enforcement of campaign continuity | + | **Continuity:** Mostly Serial, some enforcement of campaign continuity |
- | + | ==== Character Information ==== | |
- | CHARACTER INFORMATION | + | |
- | Starting Level: 5 | ||
- | XP: 19,000 | + | **Starting Level:** 5 |
- | Starting Traits: 3 (One of these may be a personal trait that duplicates another trait with a different backstory. See GM) | + | **XP:** 19,000 |
- | Gold: 13, | + | **Starting Traits:** 3 (One of these may be a personal trait that duplicates another trait with a different backstory. See GM) |
- | Classes and Races: Any in the Player' | + | **Gold:** 13,500 that can be used to buy starting equipment, including magic items. All is subject to GM approval. Looking at at +2 Limit. |
- | (I have misgivings about Witches as written so see me) | + | |
- | I want to stick to the normal races. You may take the alternate race traits listed in the APG. | + | **Classes and Races:** |
- | I might consider a reformed Drow or a bloodline based race with a really good back story. | + | * Any in the Player' |
+ | * I want to stick to the normal races. You may take the alternate race traits listed in the APG. | ||
+ | | ||
+ | * Characters may work towards prestige classes | ||
+ | * Characters may use traits or feats from the Advanced Race Guide | ||
+ | * Ultimate Magic can be used. | ||
- | Characters may work towards prestige classes | + | **Alignments: |
- | Characters may use traits or feats from the Advanced Race Guide | + | X**P progression: |
- | Ultimate Magic can be used. | + | **House Rules:** See link on Spell Casting and Stats will be in effect: |
- | Alignments: Characters may not be Evil | + | **Notes:** Each character will need to be unique in some way that allows him or her to shine. These niches will prove to be important as the game progresses. |
- | + | ||
- | XP progression: | + | |
- | + | ||
- | House Rules: See link on Spell Casting and Stats will be in effect: | + | |
- | + | ||
- | Notes: Each character will need to be unique in some way that allows him or her to shine. These niches will prove to be important as the game progresses. | + | |
The goal is for characters to be the good guys. They are out for adventure and righting wrongs in the Andoran spirit or liberty and justice. They will start out working directly for a very good man who is seeking the best for his nation (even if he sometimes is bypassing red tape and the like). | The goal is for characters to be the good guys. They are out for adventure and righting wrongs in the Andoran spirit or liberty and justice. They will start out working directly for a very good man who is seeking the best for his nation (even if he sometimes is bypassing red tape and the like). | ||
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===== Campaign Resources ===== | ===== Campaign Resources ===== | ||