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game_systems:pathfinder2e:blood_lords:adventure_journal

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game_systems:pathfinder2e:blood_lords:adventure_journal [2025/12/20 10:14] – [The Mortician’s Suite] Bryan Stephensgame_systems:pathfinder2e:blood_lords:adventure_journal [2025/12/20 10:27] (current) – [The Final Rooms] Bryan Stephens
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 He failed.  He failed. 
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 +{{ :game_systems:pathfinder2e:blood_lords:monsters:gliminal.png?200|}}
  
 Before they enter into the next room, Zaheri further studies the giant [[https://pathfinderwiki.com/wiki/Sabosan|sabosan]]. This mummy is trapped in some sort of torpor. Zaheir makes sure they will not accidentally awaken it. Then he asks Sebastion about the [[https://pathfinderwiki.com/wiki/Gliminal|gliminals]] he saw. The news is bad. Gliminals are guardians of Creation's Forge so overflowing with positive energy that they unknowingly blind and overwhelm mortals and other outsiders if they are drawn onto other planes of existence. Their use of positive energy threatens the undead and mortals alike in their group, as thanks to the ritual they underwent, all act as undead to negative and positive energy.  Before they enter into the next room, Zaheri further studies the giant [[https://pathfinderwiki.com/wiki/Sabosan|sabosan]]. This mummy is trapped in some sort of torpor. Zaheir makes sure they will not accidentally awaken it. Then he asks Sebastion about the [[https://pathfinderwiki.com/wiki/Gliminal|gliminals]] he saw. The news is bad. Gliminals are guardians of Creation's Forge so overflowing with positive energy that they unknowingly blind and overwhelm mortals and other outsiders if they are drawn onto other planes of existence. Their use of positive energy threatens the undead and mortals alike in their group, as thanks to the ritual they underwent, all act as undead to negative and positive energy. 
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 Seeing his friend is also caught, Zaheri drops the spell and places another further back: //Invoke spirits//. This cloud of otherworldly voices and forms claws at the will of the three caught within it. While the mental damage is shrugged off, the additional void damage is painful to the outsiders. Blake charges in as Hanover again strikes. Blake’s scythe, despite being non void and non ghost touch, still cuts down a gilminal, leaving the hastened skeleton to charge another and strike it. Meanwhile, Tsekani is dodging attacks and hits with a double punch, weakening it.   Seeing his friend is also caught, Zaheri drops the spell and places another further back: //Invoke spirits//. This cloud of otherworldly voices and forms claws at the will of the three caught within it. While the mental damage is shrugged off, the additional void damage is painful to the outsiders. Blake charges in as Hanover again strikes. Blake’s scythe, despite being non void and non ghost touch, still cuts down a gilminal, leaving the hastened skeleton to charge another and strike it. Meanwhile, Tsekani is dodging attacks and hits with a double punch, weakening it.  
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 +{{:game_systems:pathfinder2e:blood_lords:npcs:harmony.png?200 |}}
  
 Sebastion’s quick mind can not chart a path for a good shot, so he instead casually strolls up to Tsekani and both heals and uses an //oil of unlife//. Blake then kills that one and advances on the other, even as the sprits keep at the edges of the minds of the two remaining. Zaheri unleashes a burst of negative energy with a //harm spell// after walking in. As the remaining two glimanls fight, Sebastion fires off another //electrical arc// and the monk smacks another. Now that the remaining two are in a line, Zaheri unleashes his most powerful void magic //enervation//. The line of negative energy catches the two outsiders off guard. One vanishes, its positive energy purged. The other reels back into Hanover’s touch which destroys it. The battle is over.  Sebastion’s quick mind can not chart a path for a good shot, so he instead casually strolls up to Tsekani and both heals and uses an //oil of unlife//. Blake then kills that one and advances on the other, even as the sprits keep at the edges of the minds of the two remaining. Zaheri unleashes a burst of negative energy with a //harm spell// after walking in. As the remaining two glimanls fight, Sebastion fires off another //electrical arc// and the monk smacks another. Now that the remaining two are in a line, Zaheri unleashes his most powerful void magic //enervation//. The line of negative energy catches the two outsiders off guard. One vanishes, its positive energy purged. The other reels back into Hanover’s touch which destroys it. The battle is over. 
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 //”Can anyone who does not need to recover spells get that?’’//  //”Can anyone who does not need to recover spells get that?’’// 
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 Sebastion opens the door to see a three visitors, two vampires, and a gnome. They introduce themselves as Harmony in Agony, female vampire, Weeping Jack, a Halfing Vampire, and Rumin Purgo, a quick gnome. They introduce themselves as upstairs neighbors who work for Lord Hyrane. Sebastion and Blake take an instant disliking to the three, and Zaheri feels the need to intervene. He emerges, polite and cleaned. The three immediately engage in passive aggressive commentary about things being shabby. Zaheir ignores this and remains proper. Blake grumbles when they are shown not to be Blood Lords in their own right, but servants. When asked about what they found that might be scandalous, Tsekani plays up the horror of the giminals that it took them half a minute to defeat which delights Harmony.  Sebastion opens the door to see a three visitors, two vampires, and a gnome. They introduce themselves as Harmony in Agony, female vampire, Weeping Jack, a Halfing Vampire, and Rumin Purgo, a quick gnome. They introduce themselves as upstairs neighbors who work for Lord Hyrane. Sebastion and Blake take an instant disliking to the three, and Zaheri feels the need to intervene. He emerges, polite and cleaned. The three immediately engage in passive aggressive commentary about things being shabby. Zaheir ignores this and remains proper. Blake grumbles when they are shown not to be Blood Lords in their own right, but servants. When asked about what they found that might be scandalous, Tsekani plays up the horror of the giminals that it took them half a minute to defeat which delights Harmony. 
game_systems/pathfinder2e/blood_lords/adventure_journal.1766243646.txt.gz · Last modified: by Bryan Stephens