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game_systems:pathfinder2e:blood_lords:adventure_journal

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game_systems:pathfinder2e:blood_lords:adventure_journal [2025/12/01 21:52] – [Ergahas] Bryan Stephensgame_systems:pathfinder2e:blood_lords:adventure_journal [2025/12/01 21:53] (current) – [Ergahas] Bryan Stephens
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 Feeling they need to press one, the group surprises the three zombies and easily takes them down. Moving the crates, they find the well for the facility and the only remaining zombie charge hand, Sifegtk, whom they rescue. He tells a tale of the farm being attacked for no reason. He knows nothing of grain being tainted, and can only say he was been in the well for days.  Feeling they need to press one, the group surprises the three zombies and easily takes them down. Moving the crates, they find the well for the facility and the only remaining zombie charge hand, Sifegtk, whom they rescue. He tells a tale of the farm being attacked for no reason. He knows nothing of grain being tainted, and can only say he was been in the well for days. 
  
-The group decides to take out the zombie cow. Zaheri suggests that he and Sebastian climb a roof and attack at range while the other two move in. They go all out, but the cow is dangerous. It lands a critical attack on Blake who collapses to absorb the damage. Before she reassembles, the undead beast is dead. Tsekani just manages to pull a magical scythe imbedded in the corpse from it. They group retreats to the cave, avoiding three zombie workers who have bashed their way out of a holding area. Zaheri spends three fruitless hours trying to heal Blake, and they resort to the //oil of unlife// from Sebastian. After a full rest, Zaheri awakes inspired. The mage pulls bones from the dead zombies in the cave and expertly stiches the still wounded Blake to full health. They easily kill the three zombies, and Sifegtk is able to control the other two. The group departs, still unsure of exactly what happened. +The group decides to take out the zombie cow. Zaheri suggests that he and Sebastian climb a roof and attack at range while the other two move in. They go all out, but the cow is dangerous. It lands a critical attack on Blake who collapses to absorb the damage. Before he reassembles, the undead beast is dead. Tsekani just manages to pull a magical scythe imbedded in the corpse from it. They group retreats to the cave, avoiding three zombie workers who have bashed their way out of a holding area. Zaheri spends three fruitless hours trying to heal Blake, and they resort to the //oil of unlife// from Sebastian. After a full rest, Zaheri awakes inspired. The mage pulls bones from the dead zombies in the cave and expertly stiches the still wounded Blake to full health. They easily kill the three zombies, and Sifegtk is able to control the other two. The group departs, still unsure of exactly what happened. 
  
 ==== Klaiming Kellok Manor ==== ==== Klaiming Kellok Manor ====
game_systems/pathfinder2e/blood_lords/adventure_journal.txt · Last modified: by Bryan Stephens