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game_systems:pathfinder [2019/10/28 15:55] – [House Rules] Andrew Christian | game_systems:pathfinder [2023/02/20 14:43] (current) – [Campaigns] Bryan Stephens | ||
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====== Pathfinder ====== | ====== Pathfinder ====== | ||
- | ===== Campaigns ===== | ||
===== Campaigns ===== | ===== Campaigns ===== | ||
+ | [[game_systems: | ||
+ | [[game_systems: | ||
- | ===== House Rules ===== | + | [[game_systems:pathfinder:Rising_Knights|Rising Knights]] |
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- | ==== Stat Point System ==== | + | |
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- | In order to build Heroic characters, I have devised the following system for selecting characteristics for Pathfinder: | + | |
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- | All Characteristics start at 10. In order to buy up each characteristic by 1, it costs 1 point. No characteristic may be purchased past an 18 (this is before the racial modifiers). Players may sell down stats to a 7 in order to gain points. | + | |
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- | Players have 23 points to spend on their characteristics. | + | |
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- | Thus, you can have two 18’s, a 17 and three 10’s. | + | |
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- | ==== Spell Point System ==== | + | |
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- | A character has one spell point for every level of spell he or she can cast for that class. These points are then spent on a one to one basis on spells. Cantrips cost a 1/2 point. (Unless they are considered to be free for that class). Characters must still spend the required time in study, resting or prayer in order to recover spell points. | + | |
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- | Example: | + | |
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- | Allowyn is a third level mage who can cast 4 cantrips, 2 first level spells, and 1 second level spell each day. He has a total of 6 spell points. | + | |
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- | 4 Cantrips | + | |
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- | 2 1st Level X1 = 2 Points | + | |
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- | 1 2nd Level X2 = 2 Points | + | |
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- | Total = 6 Points | + | |
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- | The points can then be spent on any combination of spells. | + | |
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- | Each character class has its own spell point pool. A character with 3 levels in Wizard and 3 Levels in Cleric would have two pools of spell points. | + | |
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- | {{ : | + | |
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- | ==== Play Balance ==== | + | |
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- | A spell point system creates a disadvantage for spell casters who do not have to pre-select spells. As such, the first point of consideration is addressing this issue of balance. | + | |
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- | === Extra Metamagic and Spell Creation Feats === | + | |
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- | When using this system, any caster class that would normally not have to pre-select its spells will receive the following: | + | |
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- | Class Level 1: Free Meta-magic/ | + | |
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- | Class Level 7: Free Meta-magic/ | + | |
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- | Class Level 14: Free Meta-magic/ | + | |
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- | Class Level 21: Free Meta-magic/ | + | |
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- | The feat will continue for every 7th Class Level past 21 (i.e. 28, 35 etc.) | + | |
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- | These feats will be limited to either meta-magic feats, or casting specific feats (e.g. the Bard can choose a feat that assists with performance). Classes that gain spell casting at later class levels must wait to receive their first feat until they can cast spells. | + | |
- | ==== Additional Spell Points ==== | + | [[game_systems: |
- | For each level, add the characteristic bonus to the number of spells known, up x2 the number of spells known, retroactively. | + | [[game_systems: |
- | A Level 6 Sorcerer with a Charisma of 18 (+4) knows: | + | [[game_systems:pathfinder: |
- | |0 (cantrips) |1st lvl Spells |2nd lvl Spells |3rd lvl Spells | | ||
- | |7 base +4cha |4 base +4cha |2 base +2cha |1 base +1cha | | ||
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- | ==== Note on Divine Spells ==== | ||
- | Divine spell casters do NOT get 100% of spells listed in every book. They may choose to have reveled to them their Characteristic Bonus X3 at each level. |